FinFoot
A downloadable game
About
The goal of this game is to familiarize the user with the evolutionary stages of organ acquisition and adaptation that allowed them to come to land. The learning of the stages takes place in a game form, where the player has to develop through certain actions his new facets and abilities that allow him to evolve.
Game Description
Obtaining organs takes place in several stages: obtaining lungs and legs. At each stage you need to perform tasks to get the opportunity to evolve. At the same time you will be confronted by a variety of villains, from slow jellyfish to right behind you ink osmine and his popping tentacles from the maze places. To overcome all the obstacles the player needs to show wit, attention and orientation in space. The rest you will learn directly playing and developing. The game itself is made in a simple but colorful pixel style.
Key Features
- two full levels with different game mechanics
- explanatory dialogues
- map of the second level (press M)
- Item and air collection system, life systems and varying degrees of damage to the character
- Fighting the boss through power upgrades using crystals
- Moving enemies, character stalking system by octopus ink
- vision through the seaweed
- Audio feedback: collecting items, encountering enemies and borders, in-game music
- presentation of information in an easy and playful way
Repository Link
privat: https://github.com/Kamilla2000/Projektarbeit_GrundlagenGameDesign_WS24-25.git
Credits
- Alexander Kreismann (concept, game art, UI)
- Mariia Pastukh(code, level design)
- Kamilla Becker (code, level desing)
Sources
Fonts
Sound effects and music
- 8bit Music for Game. Sound Effect by freesound_community from Pixabay
- 8bit sample. Sound Effect by freesound_community from Pixabay
- bubble-pop. Sound Effect by LIECIO from Pixabay
- Bubbles Gentle With Fizz. Bubbles Gentle With Fizz.wav by murraysortz -- https://freesound.org/s/192495/ -- License: Creative Commons 0
- Chiptune Loop. Sound Effect by freesound_community from Pixabay
- collect bubbles. Sound Effect by LIECIO from Pixabay
- damage. Sound Effect by freesound_community from Pixabay
- diamond-found. Sound Effect by LIECIO from Pixabay
- Fish swim. fish_swim2 by Rayo75 -- https://freesound.org/s/768868/ -- License: Creative Commons 0
- game-start. Sound Effect by a Pixabaya
- music. Sound Effect by freesound_community from Pixabay
- New item. Sound Effect by Universfield from Pixabay
- strike. Sound Effect by Pixabaya
- synthetic-watery-bubbles. Synthetic watery bubbles 01_Layer 03_Dry_Quad by cabled_mess -- https://freesound.org/s/756468/ -- License: Creative Commons 0
- underwater-ambience. Sound Effect by freesound_community from Pixabay
- underwater-cavern. Sound Effect by Marcus" class="redactor-linkify-object">https://pixabay.com/users/mavopix-2288045/?utm_source=link-attribution&utm_mediu... Vogt from Pixabay
- videogame-death-sound. Sound Effect by freesound_community from Pixabay
- water-bubbles. Sound Effect by Universfield from Pixabay
Tutorials
HS Ansbach - VIS
Please include the following bits of information into your credits as well:
This game was created at the Visualistaion and Interaction in Digital Media (VIS) program of HS Ansbach
Supervised by: Prof. Sebastian Stamm (Grundlagen Gamedesing WS 2024-2025), Prof. Florian Machill (Grundlagen Gamedesign WS 2024-2025)
Published | 7 hours ago |
Status | Released |
Author | Kamilla Becker |
Genre | Educational |
Tags | minigames, Pixel Art |
Leave a comment
Log in with itch.io to leave a comment.